IXX Company: Artillery  

Posted by CommissarHarris in , ,

The 19th Company of the Death Korps of Krieg is beginning to take shape. The part you really can't appreciated from this is that I am planning on modelling the crew for each tube. That will give 8 crew per gun. Along with the 40 infantry and 15 HQ and advisers, its a daunting number of Infantry models to build for.

I'm also getting a bit nervous that I am basically building a broken army again. Amongst other things:

- Krieg guns are immobile, the army list explicitly states the guns cannot be moved, in contrast to the main rules which say the crew can drag the guns. So if the guns are completely immobile, how does dawn of war work?

- Death Korps siege masters have apparently never figured out camouflage techniques, so no Camo Netting for the Guns.

Still, nothing ventured, nothing gained. In other news, I spoke with forge world about the fact that I have something in the order of 7 sets of artillery crew, each with 2 models out of five with arms designed to carry a shell, or a gurney for a shell, but the set contains no shell. This means I have 14 models which I am as well put in the bin.
The nice man on phone sales said he would do what he could to source the shells, but at the end of the day, the description of the product clearly states the pack is to be used in conjunction with the artillery kit. This is in clear contradiction to the 3 pictures on the website which all show the models with shells in hand.

This entry was posted on Tuesday, November 01, 2011 at Tuesday, November 01, 2011 and is filed under , , . You can follow any responses to this entry through the comments feed .


Chris Jones  

Hey, in the Imperial Armour FAQ for the Death Korps list, it states that you can take Camo netting.

Q10 - The entry for the Earthshaker and Medusa in the Update does not allow
the option of taking Camo Netting, but the original entry in Imperial Armour
Volume 1 and the IA1 Update does. Can Death Korps armies take Camo
Netting for these guns?
Yes – this should have been listed at +30pts per gun.

Also the thudd guns etc. can be moved by the squad, but only by using a Artillery tractor, which is in the updated rules and army list on the Forge World website, and can be taken as a dedicated transport.

also about the shell's most of the time forge world are good at sending out replacements, usually a full new set.

shame you been having a few problems.

22 November 2011 at 03:40

Thanks Chris! That's put some wind Back in the sales of the Army, Ill be Modifying the Army to add Camo Nets in. I'm still having challenges with Forgeworld. The Last batch of Unpaintable figures were replaced with more unpaintable figures, Even Halfords Car Body Primer just flakes off; The Shells never arrived. I'm Considering methods of Modifying the troops to be doing something else, and/or Making my own shells.

3 December 2011 at 02:47

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